{"id":6794,"date":"2015-04-10T13:51:04","date_gmt":"2015-04-10T11:51:04","guid":{"rendered":"http:\/\/comgraph.hear.fr\/?p=6794"},"modified":"2015-04-22T14:03:08","modified_gmt":"2015-04-22T12:03:08","slug":"conference-one-life-remains","status":"publish","type":"post","link":"https:\/\/comgraph.hear.fr\/surkrut\/2015\/04\/conference-one-life-remains\/","title":{"rendered":"Conf\u00e9rence One Life Remains"},"content":{"rendered":"<div id=\"attachment_6800\" style=\"width: 1009px\" class=\"wp-caption alignnone\"><img aria-describedby=\"caption-attachment-6800\" loading=\"lazy\" class=\"wp-image-6800 size-full\" src=\"http:\/\/comgraph.hear.fr\/wp-content\/uploads\/2015\/04\/orl1.jpg\" alt=\"ORL1\" width=\"999\" height=\"666\" srcset=\"https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/orl1.jpg 999w, https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/orl1-300x200.jpg 300w\" sizes=\"(max-width: 999px) 100vw, 999px\" \/><p id=\"caption-attachment-6800\" class=\"wp-caption-text\">A Constant Move Forward, exposition AV@AR 3.0, galerie CMoDA, P\u00e9kin, 2014<\/p><\/div>\n<p>Un jeu vid\u00e9o n\u2019est pas seulement un programme tournant sur une machine informatique. C\u2019est \u00e9galement un dispositif. C\u2019est pourquoi un jeu vid\u00e9o requiert, pour pouvoir se d\u00e9ployer, un certain type d\u2019espace. Ainsi, jouer sur PC, console ou t\u00e9l\u00e9phone portable suppose \u00e0 chaque fois un espace diff\u00e9rent, ou une mani\u00e8re diff\u00e9rente d\u2019occuper le m\u00eame espace. En prenant appui sur quelques exemples issus de son propre travail, et plus largement de la sc\u00e8ne du jeu ind\u00e9pendant, exp\u00e9rimental et artistique, Kevin Lesur\u00a0donnera un aper\u00e7u de la pluralit\u00e9 des exp\u00e9riences de jeu qu\u2019il est possible d\u2019imaginer, d\u00e8s lors que cette question du rapport \u00e0 l\u2019espace se trouve prise en compte.<\/p>\n<p>Kevin Lesur\u00a0est\u00a0membre du collectif <a title=\"One Life Remains\" href=\"http:\/\/www.oneliferemains.com\/\" target=\"_blank\">One Life Remains<\/a><\/p>\n<!-- see gallery_shortcode() in functions.php -->\n\t\t<div class='gallery gallery-columns-1 gallery-size-full'>\n\t\t\t<div class='gallery-icon'><a class='fancybox' rel='gallery-1' href='https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/img_4546-e1428951405271-768x1024.jpg' title='Conf\u00e9rence One life Remains \u2014 affiche Florence Boudier et Djelissa Latini'><img src=\"https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/img_4546-e1428951405271-768x1024.jpg\" \/><\/a><\/div><a class='fancybox hide' rel='gallery-1' href='https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/img_4549-e1428951441969-768x1024.jpg' title='Conf\u00e9rence One life Remains \u2014 affiche Florence Boudier et Djelissa Latini'><img src=\"https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/img_4549-e1428951441969-768x1024.jpg\" \/><\/a><a class='fancybox hide' rel='gallery-1' href='https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/img_3497-e1429704151983-768x1024.jpg' title=''><img src=\"https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/img_3497-e1429704151983-768x1024.jpg\" \/><\/a><a class='fancybox hide' rel='gallery-1' href='https:\/\/comgraph.hear.fr\/surkrut\/wp-content\/uploads\/2015\/04\/img_3496-e1429704166755-768x1024.jpg' title=''><\/a>\n\t\t\t<!--<div class='gallery-icon'>-->\n\t\t\t\t<div class='more'>\n\t\t\t\tAfficher la gallerie (4&nbsp;images)\n\t\t\t\t<\/div>\n\t\t\t<!--<\/div>--><\/div>\n<div class='reset'><\/div>\n\n<p><strong>&#8212;<\/strong><\/p>\n<p><strong>Vendredi 17 avril 2015 \u00e0\u00a010 heures<\/strong><br \/>\n<strong> Auditorium de la HEAR (Strasbourg)<\/strong><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Un jeu vid\u00e9o n\u2019est pas seulement un programme tournant sur une machine informatique. C\u2019est \u00e9galement un dispositif. C\u2019est pourquoi un jeu vid\u00e9o requiert, pour pouvoir se d\u00e9ployer, un certain type d\u2019espace. Ainsi, jouer sur PC, console ou t\u00e9l\u00e9phone portable suppose \u00e0 chaque fois un espace diff\u00e9rent, ou une mani\u00e8re diff\u00e9rente d\u2019occuper le m\u00eame espace. En [&hellip;]<\/p>\n","protected":false},"author":65,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false},"categories":[69],"tags":[99,438,437],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Conf\u00e9rence One Life Remains - S\u00fcrkr\u00fct<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/comgraph.hear.fr\/surkrut\/2015\/04\/conference-one-life-remains\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Conf\u00e9rence One Life Remains - S\u00fcrkr\u00fct\" \/>\n<meta property=\"og:description\" content=\"Un jeu vid\u00e9o n\u2019est pas seulement un programme tournant sur une machine informatique. C\u2019est \u00e9galement un dispositif. C\u2019est pourquoi un jeu vid\u00e9o requiert, pour pouvoir se d\u00e9ployer, un certain type d\u2019espace. Ainsi, jouer sur PC, console ou t\u00e9l\u00e9phone portable suppose \u00e0 chaque fois un espace diff\u00e9rent, ou une mani\u00e8re diff\u00e9rente d\u2019occuper le m\u00eame espace. 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